Emma Arroyo

Art + Design

Illustration



Concept Work

My two latest concept art projects: one for a totally original game, and the other for an existing title.


Project: HAVEN

Content for a game demo I'm co-leading development on in collaboration with Michael Williams.

The player controls a survivor who has crash-landed on an alien planet and lost all memory of their past. To survive, they must seek out fellow survivors that have also crash-landed, teaming up with them to defeat monsters and gather resources to carve out a safe haven on the hostile planet. Each playable survivor can unlock memories from their past in order to gain new combat abilities, each with a unique set of skills.

The SERAPH!NE Project


A passion project of mine that began in 2021.

When the character Seraphine released for the popular MOBA game League of Legends in October 2020 to poor reception, I was inspired to explore how else Riot Games could have realized the concept of a magical pop star. The result is my Seraphine (stylized SERAPH!NE), a protest singer whose magical empathic powers amplify the voices of the lower class in a way the elites can no longer ignore.



Character Design

Character design was my first love in art! Figuring out how to convey a person's narrative through visuals alone is my favorite creative problem-solving exercise.


Prompted Design: Character & Interior

Click here to dive into my Spring '23 illustration final, where I was tasked with designing a character based on a pair of antonyms and illustrating a day in the life of them in their living space.

Original Characters


I also love to create characters for myself. Click here to meet my own personal characters that are featured throughout my work.